12 From picture to recipe
Cosine palettes: colour in one line
0.5 + 0.5 · cos(2π(f·t + phase)): three cosine waves with different phases for R, G and B turn one 0–1 number into a colour ramp.
0.23
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ExerciseTune values
Find this warm colour ramp
Runs once per pixelDrag numbers, or edit the code
JS side
gl.uniform2f(uResolution, …, …)A palette maps a number t to a colour: each channel is a cosine wave with its own phase. The phases set the order of the hues; the frequency sets how many times the colours cycle as t goes from 0 to 1. t can come from x, a distance, an angle or noise.
Try it
- Set all three phases to 0: it turns grey
- Set the frequency to 3: the ramp cycles three times
- In the lower half t is the distance from the centre: change it to the angle atan(p.y, p.x)